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Spider-Man 3 Trailer
February 28th, 2007 under News, N_PS3, N_Wii, N_Xbox 360, N_PS2, N_DS, N_PSP. [ Comments: none ]

The new Spider-Man 3 trailer that I’ve been holding for some time. I finally get it posted for those to enjoy.

Spider-Man 3 (55.6MB)


New Legend: Hand of God Information
February 28th, 2007 under News, N_PC. [ Comments: none ]

From the press release:

    Hamburg/Germany: Feb 27, 2007 - Three newly released screenshots from dtp’s upcoming hit action RPG Legend: Hand of God grant a first look at the game’s varied terrain and different landscapes.

    They show some of the stops along the nameless hero’s journey through the vast and perilous world of Legend: Hand of God, as well as some of the dangerous creatures that he will have to fight as the last Keeper of the Holy Flame. Deep in Aelreth Forest, the hero is ambushed by a pack of wolves. The mist covering the Lar highlands reveals the imposing figure of a giant troll roaming the orc-infested area. The hero and his Bright Elf companion Luna search for clues concerning their quest near the Downwater Mill in the village of Turint.

    Legend: Hand of God introduces players to a dramatic fantasy setting: For decades, the Order of the Keepers of the Holy Flame has watched over the portal that once allowed demons to invade Aelfal. The ever-burning Holy Flame prevents another invasion - until one fateful night: The flame is extinguished and demonic hordes descend on the Order’s abbey. The last surviving member of the Order, who is ordained as a Keeper that same night, sets out to find the legendary “Hand of God”. Accompanied by a mouthy Bright Elf, he searches for the shards of the powerful artefact - and in the process uncovers a sinister plot. The flame wasn’t extinguished by accident - somebody wanted to open the door to the demonic realm forever. The hero and his unusual companion form an unlikely team, as they set forth to keep the impending invasion at bay.

    Many action-packed battles await them: unique graphical features like the Cinematic Combat System turn the fights into a true feast for the eyes with individual parry moves and a multitude of special attacks. Enemies are fought realistically according to their size. To defeat a giant troll, players might have to leap on his back in order to finish him off with a well-aimed thrust of the sword. The controls of the game will stay simple, fast and easy for genre fans to pick up.

    Another unique feature of Legend: Hand of God is Luna, the Bright Elf herself, who serves three important functions. As the hero’s companion and sidekick, she aids the player with helpful hints and pointers. In addition, Luna serves as the player’s mouse cursor, leading him through the world of Legend: Hand of God. In dark dungeons and other gloomy surroundings, she unveils her full strength: As her name suggests, she illuminates the environment around her. Directing her with the mouse, players can quickly explore rooms and caves, as well as search for distant enemies without having to investigate every nook and cranny with the hero himself.

    Many other unique ideas, state of the art graphics, great atmospheric feel and storyline will make Legend: Hand of God a must have for genre fans. Legend: Hand of God is being developed by German studio Master Creating. The dev team includes industry figures like Lead Texture Artist Paul Campion, whose credits include the legendary “Lord of the Rings” movies and games industry veteran Art Director Andreas Adamek.

    dtp will publish Legend: Hand of God under their ANACONDA label worldwide, with a summer 2007 release date set for German-speaking territories.


Game Journalists Getting New Reading Material
February 28th, 2007 under News, Business. [ Comments: none ]

From the press release:

    Atlanta – (February 27, 2007) – It’s the final word in videogame journalism! Fitting neatly between The AP Stylebook and Wired Style, The Videogame Style Guide and Reference Manual (P3: Power Play Publishing, $14.95), by internationally-acclaimed writers David Thomas, Kyle Orland and Scott Steinberg, is the first volume to definitively catalogue the breathtaking multibillion-dollar game industry from A to Z.

    A must-have for working professionals and aspiring authors alike, the volume includes hundreds of rules for grammar, spelling, usage, capitalization and abbreviation, plus proven tips and guidelines for producing polished, professional prose about the world’s most exciting entertainment biz. The guide also includes a foreword by Dan “Shoe” Hsu, editor-in-chief of Electronic Gaming Monthly, and will be free for a limited time to all members of the press including broadcast media, bloggers, fansite owners, online scribes, newspaper reporters and print magazine staffers.

    For more info, see: www.gamestyleguide.com

    Inside lurk definitive answers to pressing questions such as:

    * Videogame, one word or two?
    * Console or system?
    * What defines a good game review?

    Sporting over 150 pages jam-packed with official International Game Journalists Association (IGJA) guidelines and formally endorsed by Games Press, the ultimate resource for game journalists, features include…

    * CLEAR RULES FOR USAGE AND STANDARDS
    * HUNDREDS OF IN-DEPTH ENTRIES
    * NOTABLE NAMES, GAMES AND COMPANIES
    * COMPLETE GUIDE TO GAME CRITICISM
    * HISTORICAL TIMELINES

    “Game industry professionals and readers alike have been waiting decades for a volume like The Videogame Style Guide and Reference Manual,” said co-author David Thomas. “It’s just not a question of quality and professionalism: It’s a matter of finally giving the industry the right tools it needs to get its message across.”


Moto GP ‘07 Announced
February 28th, 2007 under News, N_Xbox 360, N_PC. [ Comments: none ]

From the press release:

    AGOURA HILLS, Calif., February 27, 2007 - THQ Inc. today announced that MotoGP ’07, the next evolution in the definitive motorcycle racing franchise, is expected to ship for the Xbox 360TM video game console and the PC in fall 2007. The newest installment in the critically acclaimed series features the complete 2007 MotoGP season and an improved “race day” experience that captures the excitement and spectacle of a live MotoGP event. MotoGP ’07 will also add all-new bikes, tracks, and enhanced customization options building on the popular “Extreme” mode that allows players to race on city streets around the world.

    “THQ’s MotoGP titles have shipped in excess of 1.5 million units and are critically acclaimed for pushing the limits of realism and console technology,” said Bob Aniello, senior vice president of worldwide marketing, THQ. “With MotoGP ‘07, THQ raises the bar yet again for both core gamers and racing enthusiasts”

    About MotoGP ’07
    MotoGP ‘07 is the definitive next-generation motorcycle racing title, delivering the most authentic MotoGP racing experience to date. Featuring life-like visuals, complete 2007 rider and team data, new 800cc MotoGP bikes and the newly-announced Misano event, the game’s GP mode will be more robust than ever before. The title will also feature interactive track-side crowds, intense on-line tournament features, on-line “pink-slip” racing, a revamped Extreme mode and significantly more bike and player customization options.


Data Design Announces Wii Lineup
February 27th, 2007 under News, N_Wii. [ Comments: none ]

From the press release:

    Stourbridge, England – February 27th 2007 - Data Design Interactive a Leading Value Price video games publisher and games developer is pleased to announce that they have secured developer status for Nintendo Wii, and are in the process of porting 6 of their leading titles for the Wii format, the first batch will include: Monster Trux Extreme: Offroad Edition, Urban Extreme, and the Myth Makers range of Super Kart GP, Billy the Wizard, Ninja Bread Man, and Elviz - Rock n Roll Adventure these are due for release in second quarter 2007, DDI will follow these 6 with another 6 later in the year.

    Stewart Green MD of Data Design Interactive, said:

    We have been developers for the past 24 years and we have seen many new consoles but the Nintendo Wii controller is exciting. Rather than just offering faster graphics and more memory this is the first real innovation in hardware, and because of the ease of use and dynamic control we can see both new games and new players being brought into the games market. Our Mythmakers range of titles have sold over half a million units and with their family friendly and cartoon style they are ideally suited to this Nintendo market, but we are not playing safe. Of the 12 titles we have planned for release we also have the 18 rated EARACHE EXTREME METAL RACING. A Death metal music game, which will open up the Wii to a whole new market.

    Billy the Wizard
    It’s no fairytale when there’s an evil force around. Use your magical spells to attack evil dragons that have taken over the skies above ‘The Wizards Castle’. Or take part in the sorcerer’s ultimate challenge as you race alongside other wizards in the enchanting Broomstick Grand Prix.

    Myth Makers Super Kart GP
    Fantastic friendly fun and mad cartoon racing, rolled into lots of exciting challenges against characters, with unique abilities. Challenge your friends to leagues, cups or time trails or face a solo challenge to try to defeat the evil Mumbra.

    Anubis II
    The evil spirit has risen again and taken physical form. A ‘Pharaohs Curse’ has been placed over the fastest, strongest and most poisonous of Egypt’s inhabitants. The Gods have called on the only warrior that could rid the sands of these evil monsters and return peace to Egypt… The mighty Anubis.

    Ninjabread Man
    Candy Land is under attack! This once sweet and tasty land has been taken over by hordes of snapping Cup Cakes, Angry Bees and Jelly Monsters. Only one man can stop this evil army of monster cakes. He’s one tough cookie; a guy that won’t crumble under the pressure…… ’Ninjabread Man’ is here!

    Monster Trux Extreme
    This is the super-charged turbo-driven world of Monster Trux Extreme - you and your friends will be racing huge V8 powered Monster Trucks around rugged terrain, including islands and volcanoes. Race well and earn prize money, which you can use to unlock extra Trucks, levels and bonus features.

    Elviz: Rock N Roll Adventures
    Bash and Trash crazed instruments with Elviz’s legendary guitar, or strum those strings for a bolt of Sonic Power to blast away Deadly Drums, Run, Push, Swipe and Jump your way through the massive levels with moving objects, intelligent enemies and hidden rooms! Its time to ROCK N ROLL!


Alien Hominid Headed to XBLA
February 27th, 2007 under News, N_Xbox 360. [ Comments: none ]

From the press release:

    27th February 2007

    The cult favourite offers high definition alien action that makes it better than ever before. “Alien Hominid HD” from The Behemoth is a side-scrolling extraterrestrial experience like no other, and will be available for download on Xbox Live Arcade® for Xbox 360™ beginning Wednesday 28th February at 08.00 GMT / 09.00 CET.

    As a feisty yet adorable alien, gamers must fend off FBI agents to ensure their spaceship stays safe. With unique, hand-drawn characters and weapons, this award-winning title is the epitome of quirky humour and intergalactic fun. Sixteen levels, seven mini-games, and jump-in anytime multiplayer capability adds to the cosmic mayhem.

    Game Features

    · Sixteen levels and seven mini-games, including “All You Can Eat” and “PDA,” now with online multiplayer support
    · Main and Mini-games high scores are tracked on the Xbox Live Leaderboard
    · Multiplayer modes enable two players locally in the main game and up to four players offline or on Xbox Live in Mini-games.

    · Earn up to 12 Achievements and 200 Gamerscore points

    Where Can I Get It?

    You can download “Alien Hominid HD” beginning 28th February at 08.00 GMT / 09.00 CET on Xbox Live Arcade and will be available worldwide for 800 Microsoft Points.


Sony Provides More Information on SingStar Pop
February 27th, 2007 under News, N_PS2. [ Comments: none ]

From the press release:

    OVERVIEW

    SingStar™ challenges you to put your vocal chords to the test in the franchise’s latest installment, SingStarTM Pop, available exclusively for the PlayStation®2 computer entertainment system. Developed by Sony Computer Entertainment Europe’s London Studio, SingStar Pop, the follow-up to SingStar™ Rocks, puts you center stage singing real songs from current chart-topping stars and pop legends. With a compilation of 30 songs from your favorite artists including Alicia Keys, U2, Rihanna, Ashlee Simpson, The All-American Rejects, The Clash and more, get ready to steal the spotlight with a solo performance in single-player mode. In addition, players can share the stage with multiplayer options including cooperative Duet Mode, one-on-one Battle Mode and the team-based Pass-the-Mic.

    Players also can take their singing experience to the next level by using the EyeToy™ USB Camera to watch their performances in real time and playback those special moments in the limelight again and again. The perfect game to keep the party going, players can easily expand their song library by accessing the song list from SingStar Rocks! while playing SingStar Pop, and vice versa, via the quick disc swap feature.

    KEY FEATURES

    * Compete in the only singing game that incorporates actual songs and videos from popular artists.
    * SingStar Pop features a sophisticated, high-quality presentation of songs and videos that parallels mainstream music channels.
    * A true interactive singing experience, where everyone is a pop star as they sing along with their favorite artists.
    * Choose from multiple gameplay modes, including Solo, Freestyle, Pass the Mic, Battle and Duet.
    * Select from a track list of 30 songs from your favorite pop stars including Alicia Keys, Beyonce, U2, The Fray and more.
    * SingStar Pop technology recognizes pitch, tone and rhythm to accurately score performances.
    * Record your favorite pop performances onto Memory Card for future playback. Customize and enhance playback with numerous audio effects.
    * EyeToy USB camera compatible, allowing players to snap photos and watch their own performances in place of the artist’s video.
    * Multiple difficulty levels and selectable song lengths provide customized gameplay for all-ages and musical abilities.
    * Available as both a standalone disc and packaged with two custom, high-quality microphones and the SingStar USB converter.
    * Quick disc swap feature allows players to instantly expand their song library by accessing the song list from SingStar Rocks! while playing SingStar Pop, and vice versa.

Read more »


More Spiderman 3 Information
February 26th, 2007 under News, N_PS3, N_Wii, N_Xbox 360, N_PS2, N_DS, N_PSP, N_PC. [ Comments: none ]

From the press release:

    PRODUCT DESCRIPTION:
    Based on Sony Pictures Entertainment’s Columbia Pictures’ upcoming feature film, Spider-Man 3 allows players to experience the actions of heroic red-suited Spider-Man and, for the first time ever, his darker, more mysterious black-suited persona. Set in a larger, dynamic, free-roaming New York City, the game gives players the freedom to choose their own gameplay experience through multiple movie-based and original storylines, fully integrated city missions and performance rewards including improved speed, combat maneuvers and agility. In Spider-Man 3, players draw upon Spider-Man’s completely revamped combat abilities as they protect the city and defeat nemeses using expanded aerial fighting, finishing moves and dynamic webbing during missions and epic boss battles.

    KEY FEATURES:

    * Welcome to the dark side – For the first time ever, control the legendary black suit, which magnifies Spider-Man’s strength, agility and durability. Punish your enemies with explosive new attacks and incredible upgrades, including fearsome room-clearers. All this power comes with a price, though, as players will find the black suit harder and harder to control. Will you be strong enough to make a heroic choice before your quest for vengeance turns the city against you?
    * Let freedom ring – Go anywhere at any time in a larger, dynamic, free-roaming New York City and get involved in whatever you want, whenever you want. Players decide how to proceed through the game and set their own goals. Should Spider-Man follow a plot twist, switch to an alternate storyline, fight off crime waves that threaten the city or explore vast interior and underground locations? You decide.
    * The city is your playground – From towering skyscrapers to the vast new subterranean sewers and subways Spider-Man must patrol all of New York. Three criminal gangs and variety of Super Villains will be competing for your attention, taking hostages, stealing cars, harassing citizens, and creating havoc. Will you be able to save everyone?
    * Don’t let the city go to the dogs – Three vicious gangs have laid claim to the boroughs of New York and must be taken down. As Spider-Man brings these criminals to justice, the crime rate will drop in that section of town and city life will return to normal; if he doesn’t, the streets will turn to chaos. These super thugs won’t go down without a fight though. Their advanced AI will surround Spider-Man, grapple him, call in reinforcements, and do everything they can to retake their territory.
    * Everybody was kung-fu fighting – Redesigned from the ground up, the all-new combat system empowers players to perform suit-specific attacks and combo chains to defeat their enemies and complete challenges and missions. New animations, combos, and finishers make punch, kick, and web attacks more effective than ever while executing ground and air maneuvers.
    * Super Villains galore – Experience multi-stage, dynamic boss battles against the headlining villains from the movie as well as a host of legendary comic book foes who all take advantage of their environments, their minions, and the large-scale destruction that their superpowers cause in trying to defeat Spider-Man.
    * Go, go gadget – In addition to faster web-swinging, certain events and environments open up additional Spider-powers for you to control. Using Spider-Man’s web abilities, he can catch falling objects including people and debris, fix hazards like broken train rails, barricade doors, and even slingshot from the tops of buildings for increased speed and huge air.
    * Spider-Man is growing up – As players master Spider-Man’s powers through natural progression and completion of missions and challenges, Spider-Man gains ability enhancements including improved web moves, swing skills, and amazing melee combos.

    Publisher: Activision, Inc.
    Developer:
    Treyarch (Xbox 360 and PS3)
    Vicarious Visions (Wii, PS2, PSP, NDS and GBA)
    Beenox Studios (PC)

    Release Date: May 2007


Sierra to Release Empire Earth III Later This Year
February 26th, 2007 under News, N_PC. [ Comments: none ]

From the press release:

    READING (February 23, 2007) – Sierra Entertainment, a division of Vivendi Games, announced today that the third iteration of the multi-million unit selling real-time strategy (RTS) series, Empire Earth® is in development on PC.

    Developed by Mad Doc Software, Empire Earth III builds upon the success of the popular PC Gamer and IGN Editor’s Choice Award recipient Empire Earth II and redefines RTS games with a truly global approach to world domination.

    “The Empire Earth series has been the recipient of much deserved praise from the media and fans alike, making it a multi-million unit selling franchise for Sierra Entertainment,” said Cindy Cook, chief strategy and marketing officer for Vivendi Games. “Empire Earth III will take the series to the next level with its ability to capture the entire scope of the globe and give it to the hands of the player.”

    Empire Earth is the only RTS series that allows players to build and rule an empire from the ancient world to the distant future, battling it out across the globe through the eons in a bid for worldwide control. Unlike other RTS games that take away the spoils of victory, Empire Earth III will offer continuous free-form gameplay that will allow players to keep units from one battle to the next.

    Empire Earth III will be available on PC in fall 2007. For more information, please visit the game’s official Web site at www.empireearth.com.


MySims Headed to Wii and DS
February 26th, 2007 under News, N_Wii, N_DS. [ Comments: none ]

From the press release:

    CHERTSEY, Surrey- (February 26, 2007) Electronic Arts announced today that the company is developing MySims™, the first game in a revolutionary new line from the developers of the blockbuster franchise The Sims, designed especially for the Wii™ and Nintendo DS™ platforms.

    MySims introduces a charming cast of whimsical characters while delivering the creativity, customization and classic open-ended gameplay that has enchanted Sims players worldwide. Players begin by creating their own toy-like Sim that reflects their personal style and attitudes. From pig-tails and baseball caps to dreadlocks and Mohawks, the options are endless and the style is unlike any Sims game to date. By unlocking cool new clothing, hairstyles and accessories, players explore the game’s incredible depth of customization and expression… and the characters are just the beginning!

    Transforming the traditional Sims gameplay for the Wii and Nintendo DS platforms, MySims moves the player to a delightful but disorganized town where – thanks to the easy and unique controls – they can re-shape everything and make it their own. The town is rundown, but the player can make it much more dynamic. Using a selection of building blocks, unique patterns and engaging creativity tools, players can design furniture and appliances, architect new homes and businesses, and re-define the entire MySims landscape!

    As players explore and build up the town, they will get to know dedicated, long-time residents like the always-busy Mayor Rosalyn P. Marshall and Buddy – the mostly-lazy hotel Bellhop. Once things start to look up, they’ll meet and choose from a variety of colorful, would-be residents. Will they build a restaurant for Gino Delicioso the Italian Chef, or will they help Ocean Breeze set up his Yoga studio instead?

    Design is everyone’s domain in MySims. From building a new Pizza Oven for Gino to putting the finishing touches on a new roof for Buddy’s busy hotel, each completed task will help the town grow. As it expands to new areas, players will receive special building blocks, decorations and patterns which help customize their unique creations. From furniture and buildings to the town as a whole, every choice informs how residents and visitors feel and behave.

    “We want MySims to provide a creative play experience like never before on a video game system,” said Executive Producer Tim LeTourneau. “By giving players the tools to create literally any kind of world they want in MySims, we’re reinforcing the idea that the players create the magic. Will the town support a plethora of spooky, mysterious townsfolk – or buzz with the laughter and smiles of fun-loving Sims? It’s your call! In MySims, what players make… makes all the difference!”

    MySims will be available for the Wii and Nintendo DS platforms in Autumn 2007.


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