While running around the playground that is E3 yesterday, I had the pleasure of speaking to a few developers about the Wii U and ultimately the fate of the Wii remote and nunchuck. Anyone who knows me knows that I am a huge fan of the remote, especially for FPS and TPS games. My favorite games this generation were Call of Duty games for the Wii, Red Steel 1 & 2, The Godfather: Blackhand Edition (Wii), and Scarface (Wii). I had a whole lot of fun with those games and I would hope that I’ll have the opportunity to have the same great experiences again.

Don’t get me wrong, the Wii U pad is a comfortable, and exciting device to use as the remote was in it’s prime. However, there are still a couple of genres that I simply prefer the use of the remote over the Wii Pad. After experiencing what the Wii Pad has to offer, my feelings about control hasn’t changed at all. I would still prefer to use the remote in those genres.

After speaking with the Assassin’s Creed 3 developers, I have come to understand that for many developers using the remote is synonymous with being “casual” and not something a “core” gamer would like. I had to explain to them that this is simply not true. I am a “core” gamer, yet I find the remote to be extremely stimulating in various genres. I went on to explain to them that there are gamers out there who would like to have the option of using the remote. Of course, at this point, it may be difficult to add remote support to a game like Assassin’s Creed, but I explained to them that it would be something they could consider in future games. As cool as the Wii pad is, it just wouldn’t be good for the remote to simply die off.

One thing that gave me hope yesterday was that Pikmin 3 was basically designed using the remote and nunchuck. This simple fact gave me hope that Nintendo would do the right thing and pack in a remote and nunchuck in the box along with a Wii Pad. This would mean all developers could include remote and pad controls without worry and it would mean players have more choices in what controls they choose to play with. The thought of this makes me just a little giddy, because it means I may finally get to play all those games I’ve wanted to play with remote controls, but couldn’t due to the Wii’s overall graphical performance.

The interesting thing about the conversation I had with various developers yesterday is that one of them said that if I could come up with a good remote/nunchuck control scheme for Assassin’s Creed 3, they would consider adding it in since the Wii U version of the game could launch later than the 360/PS3 versions. I don’t know how serious he was, but I intend to take him up on his offer. It all starts with one company bucking the trend for others to follow, and perhaps it’s our job as gamers to help this along. If other gamers out there who are interested in having remote controls in these games, jump in as well, then that would help show how serious we are in getting remote controls in the future.

Now, I know there are a lot of gamers out there who aren’t interested in Wii remote controls, and that’s fine. Those players would have the option to play the way they want to, and those who enjoy the remote would be able to play the way they want as well. It’s a win/win situation in my opinion. Even Pikmin has the option to use the Wii Pad if you so choose. This way everyone wins in the end.

So at the end of the day, I am hopeful that FPS/TPS games (as well as other genres) will support the remote as well. as dual analog. Just the thought of this makes me excited about the future. Of course, I will continue to ask developers about their use of the remote and nunchuck, but if you would like to see the remote continue to get supported, then it doesn’t hurt to let your local game developer know.

-Garv